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Primordial Deposits

Primordial Deposits
Primordial Deposits
Welcome to Primordial Deposits
Every 7 days 3 days Cross-server: Yes
Rules

■ Backstory: When stellar orbits align above the vault of heaven, the energy sustaining the world begins to pulse wildly. A vast surge known as the Primordial Ore Rush erupts from the dormant rifts at the realm’s core.

Wherever the ore rush surges, crystals glowing with pure radiance condense into “Primordial Mythril”. This stone stands as the ultimate proof of every Warband’s achievements and prowess in this primordial land.

Brute force is not conquest. You must learn to listen to the call of Mythril: gather swiftly when Energy surges, maneuver calmly when the Guardian awakens, and seize the initiative through strategy amid the struggles of multiple Warbands.

Every piece of Mythril you claim will be etched with your immortal battle glory.

■ Mythril Mine: Mythril Mines come in different levels where Chieftains can gather Mythril. Gathered Mythril is only safely stored once the gathering Troop returns to the Keep. Mythril carried during the return journey risks being plundered.

■ Volatile Mine: Volatile Mines spawn at scheduled times as battlefield events unfold, disappearing several minutes after appearing. Gathering from Volatile Mines yields high returns in a short time, so act fast.

■ Smelting Plant: Smelting Plants appear mid-battle and can be occupied after defeating the garrison monsters. Earn Mythril upon first occupation and continuous occupation to accumulate large amounts of Mythril.

■ Central Smelting Plant: Located at the exact center of the map, the Central Smelting Plant unlocks only during the final phase of the battlefield. Occupying it continuously yields massive amounts of Mythril, making it a key strategic point for turning the tide of battle.

■ Event Schedule:

1. Registration Phase: Chieftains can create or join teams to register across multiple time slots.

2. Matchmaking Phase: Teams in the same time slot are matched based on criteria such as Might and Matchmaking Score.

3. Battle Phase: At the registered time, the battlefield opens for teams to enter. Battles use mirrored data and cause no real Troop losses.

■ How to Win:

1. During the event, Chieftains earn Mythril and Member Points by slaying monsters, gathering or plundering in Mythril or Volatile Mines, and claiming first or continuous occupation of Smelting Plants or the Central Smelting Plant.

2. After the battle, teams are ranked by total points earned.

3. Final rewards are distributed based on the team’s best ranking during the event. They can only be claimed once the team has reached the required number of points. As soon as a member reaches the required number of points, the corresponding rewards are also granted to them, based on their best score.

■ Requirements: Reach Lv 12 Chieftain Hall to participate in this event

■ Mythril Technology:

1. A Mythril technology tree is available on the battlefield. Once a Chieftain gathers the required amount of Mythril, the corresponding level of technology can be unlocked.

2. After registration ends, Chieftains who successfully registered can pre-set their technology unlock path in advance on the event page.

■ Troop Configuration and Casualty Rules:

1. The system provides Chieftains with a maximum Troop Size of 6,000,000.

2. Before entering the battlefield, Chieftains can select soldier types and quantities to deploy. If the configured Troop Size does not reach the system limit, the system will automatically fill it to the maximum according to the rules.

3. After Troops return to the safe zone, their Troop Size will be automatically replenished, and lightly wounded Troops will recover.

4. Heavily wounded Troops will be deducted from the currently available Troop Size and cannot be healed or sent into battle again.

5. The current remaining number of soldiers can be viewed in real time at the upper right corner of the battlefield interface.

■ Notes:

1. During the registration phase, Chieftains may freely join or leave teams across multiple time slots. Chieftains may register for multiple time slots at the same time, and the final battle schedule will be determined by matchmaking.

2. After the registration phase, no further registrations will be accepted. Please take part within the registration phase. After registration ends, team lineups will be locked and can no longer be adjusted.

3. The system provides Chieftains with a maximum Troop Size of 6,000,000. Before entering the battlefield, Chieftains can select soldier types and quantities to deploy. If the configured Troop Size does not reach the system limit, the system will automatically fill it to the maximum according to the rules. These Troops are only effective within the battlefield and will not consume or affect the Chieftains’ actual Troops. The number of soldiers deployed by a team is affected by the development progress of deployed Heroes.

4. Heavily-wounded Troops generated in this battle cannot be healed or deployed again. Please arrange your Troops wisely.

5. After entering the battlefield, Runes, Hero equipment, and other progression features will be based on the configuration at the time of entry. Later adjustments will not take effect in the current battlefield.

6. In the battlefield, Chieftains can obtain Mythril by gathering from resource nodes and defeating monsters. Mythril will only count toward the actual score after it is successfully transported back to the Keep. If intercepted by enemy forces during transport, a certain portion of the Mythril will be lost based on the damage taken.

7. After defeating an enemy team that is gathering, half of that team’s current gathered amount will remain at the resource point. The attacker must enter and then leave that resource point to receive the corresponding plunder progress.

8. The Smelting Plant will unlock gradually as the battle progresses. Occupying a Smelting Plant grants a large amount of team occupation points. Chieftains must dispatch Troops to garrison it in order to earn Member Points. Even with multiple Troops deployed, only one set of Member Points is awarded.

9. Event rewards will be sent via mail after the match ends. Please claim them promptly.

Milestones & Chests
5,000 points
×3Legendary Resource Selector Bundle
25,000 points
×3Legendary Coin Bundle×3Legendary Resource Selector Bundle
50,000 points
×3Legendary Knowledge Bundle×3Legendary Coin Bundle×3Legendary Resource Selector Bundle
100,000 points
×5Special Starglitter×3Legendary Knowledge Bundle×3Legendary Coin Bundle×3Legendary Resource Selector Bundle
150,000 points
×2Legendary Hero Memento×5Special Starglitter×3Legendary Knowledge Bundle×3Legendary Coin Bundle×3Legendary Resource Selector Bundle
200,000 points
×1Fine Random Rune Box×5Meteorite Crystal×2Legendary Hero Memento×5Special Starglitter×3Legendary Knowledge Bundle×3Legendary Coin Bundle×3Legendary Resource Selector Bundle
250,000 points
×1Elite Random Rune Box×5Meteorite Crystal×2Legendary Hero Memento×5Special Starglitter×3Legendary Knowledge Bundle×3Legendary Coin Bundle×3Legendary Resource Selector Bundle
Leaderboard
Team Leaderboard

Leaderboard of 4-player teams by total team points (best ranking of the event). Rewards from 20,000 team points.

Rank 1
Min. score 20,000
×3Primordial Deposits Chest×5Rescribing Stone×10Advanced Reforge Stone×3Level 4 Training Expansion×2060-min. Training Speed-up×60Legendary Resource Selector Bundle
Rank 2
Min. score 20,000
×1Primordial Deposits Chest×3Rescribing Stone×5Advanced Reforge Stone×3Level 3 Training Expansion×1660-min. Training Speed-up×48Legendary Resource Selector Bundle
Rank 3
Min. score 20,000
×2Rescribing Stone×3Advanced Reforge Stone×3Level 2 Training Expansion×1260-min. Training Speed-up×42Legendary Resource Selector Bundle
Rank 4
Min. score 20,000
×1Rescribing Stone×2Advanced Reforge Stone×3Level 1 Training Expansion×1060-min. Training Speed-up×36Legendary Resource Selector Bundle
Member Point Leaderboard

Best score in a single round. Display-only leaderboard, with no rewards.

Rank 1
Min. score 10,000
Rank 2
Min. score 10,000
Rank 3
Min. score 10,000
Ranks 4–10
Min. score 10,000
Ranks 11–20
Min. score 10,000
Ranks 21–30
Min. score 10,000
Ranks 31–50
Min. score 10,000
Rewards
Reward shown in the calendar
Reward shown in the calendar
×3Primordial Deposits Chest×5Rescribing Stone×10Advanced Reforge Stone×1Elite Random Rune Box×1Fine Random Rune Box×5Meteorite Crystal×2Legendary Hero Memento
How it works
Schedule
Registration 24 h; 33-min battles, possible start times 03:00, 13:00, 20:00 (server time)
Teams
4 players per team; Chieftain Hall Lv 12 minimum; 6,000,000 soldiers max
In-battle event
Preview – at 0 min, lasts 180 s
In-battle event
Lv 3 Smelting Plant Unlocked – at 0 min, lasts 60 s
In-battle event
Central Smelting Plant Unlocked – at 0 min, lasts 60 s
In-battle event
Defeating Blackforged – at 3 min, lasts 480 s
In-battle event
Resource Gathering – at 3 min, lasts 480 s
In-battle event
Battle Start – at 3 min, lasts 1,800 s
In-battle event
Lv 3 Smelting Plant Unlocked – at 8 min, lasts 600 s
In-battle event
Defeating Blackforged – at 11 min, lasts 240 s
In-battle event
Defeating Blackforged – at 12 min, lasts 240 s
In-battle event
Magma Mine Gathering – at 13 min, lasts 180 s
In-battle event
Lv 3 Smelting Plant Unlocked – at 18 min, lasts 900 s
In-battle event
Central Smelting Plant Unlocked – at 26 min, lasts 420 s
In-battle event
Defeating Blackforged – at 30 min, lasts 180 s
In-battle event
Resource Gathering – at 30 min, lasts 180 s
Duration, costs and rewards may change slightly from one edition of this event to the next.
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